Remedy Teaming With Rockstar For “Max Payne” Remakes

The Max Payne game franchise is one of the most revered, with many pointing to it as breathing new life into the third-person shooter genre and showcasing how much story can contribute to the success of a game. The first title launched back in 2001, becoming an instant classic, while the third installment concluded the trilogy in 2012, with a film adaptation starring Mark Wahlberg and Mila Kunis hitting in the middle that ended up as something of a disappointment.

The story of the series follows the namesake character, a New York City police, who becomes a vigilante after his family was murdered by drug addicts. Over the course of the games, he uncovers conspiracies that only he can stop.

And though the series has been on ice since Rockstar Games purchased the rights in 2012, it seems that the Max Payne franchise is going to experience a rebirth of sorts. Remedy Entertainment has inked a deal with Rockstar to return to the series, with the plan to develop remakes of the first two titles, Max Payne and Max Payne 2: The Fall of Max Payne.

The news broke via a press release From Remedy about their new collaboration with Rockstar and some details on the deal itself, which will Remedy, the original creators of the franchise, returning to the series to fully re-imagine those first two titles from 2001 & 2003 for PC, PlayStation 5, and Xbox Series X|S. The third game, though, is not part of the current deal, as that installment was solely created by Rockstar Games in 2012. In terms of moving forward, it looks like Remedy will take the lead on all thing’s development, while Rockstar will be bank rolling the project.

Notably, the Max Payne remakes, which will be releasing as a single tile as opposed to separate releases, will use the Northlight Engine, the same game engine that powers Control and the upcoming Alan Wake sequel, which Remedy has been most associated with in the last decade. Currently, there’s no word on a potential release date, though it’s likely several years off, at the least, as everything is still in the very early development stages.

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